eazybrazerzkidai.blogg.se

Engines of war grimoire
Engines of war grimoire








engines of war grimoire
  1. Engines of war grimoire pdf#
  2. Engines of war grimoire manual#
  3. Engines of war grimoire download#
  4. Engines of war grimoire free#

Engines of war grimoire download#

To get access to a download of The Grimoire #1 (as well as other special RetroRoleplaying Cancer Fund downloads), send a donation in any amount - small or large - to me via Paypal. I don’t have a copy other than my typed master. I haven’t seen a copy since 1980, I doubt many survive. Cover price was $3.00 which just covered the cost of printing.

Engines of war grimoire free#

Players in my campaign and authors got free copies, the rest were sold at Aggiecon and at Dibbles Hobby Shop in San Antonio. (And there was much rejoicing.)Ī few short pieces rounded out the issue: Rules for a thief character for the TSR Dungeon! boardgame, a couple of scenarios for Metagaming’s Warpwar, the start of a play-by-mail D&D game, a Lensman find-a-word, and some feedback questions.Ībout 30 copies were printed. Fortunately, people told me it was awful and issues two and three were free of my poor attempts at fiction. “Voyage to R’lyeh” was supposed to be continued in future issues. This was followed by a one page map of the area of the island of Arn in my Arn campaign and, much to my embarrassment, almost eight pages of truly awful background fiction setting the stage for first campaign Arn. This was probably one of the earliest published computer GM aids.Ī short article on “Spell Points for D&D” and a large illo filled up blank space on the two pages of program listing. One of my players wrote a BASIC program for generating hex paper. Next was the major article for this issue, six and a half pages on “Demon Conjuration in D&D.” This article gave a fairly complex demon summoning system for D&D based very loosely on medieval texts and heavily influenced by the SPI pocket game “Demons.” Had this be published in a publication with better distribution, this article would have given the fundies a lot more ammo for their anti-D&D fears of the early 1980s. The minidungeon was followed by “New Independents for White Bear & Red Moon: The Oathbreakers.” This was a tribe who had sworn allegiance to the Red Emperor, but refused to serve and were cursed to an undead existence. A small dungeon but with a nasty surprise. In this small hill tomb housed the remains of Lord Advandey and - according to legend - his gem-encrusted rod of solid gold. Yes, we actually used these rules.Īfter Stellar Conquest was the “Minidungeon Feature,” The Tomb of Lord Advandey. This 1.5 page article provided rules for very high technology in Metagaming’s then popular game that would allow players to terraform planets and even create ringworlds. This was followed by an article entitled “Terraforming and System Reshaping in Stellar Conquest. Sacrificing magic items really increased your chances of success. The system was obviously intended to be used with Gods, Demi-Gods, and Heroes as there were tables for gods with more than 175 hit points and for gods with 175 hit points or less. Next up was a one page article “Divine Intervention in D&D” which presented a system similar to the one in Empire of the Petal Throne for determining whether a D&D character’s cries for help were hear and answered by the character’s deity. The editorial, naturally, talked about my plans for the fanzine.

engines of war grimoire

The zine started off with a table of contents and my editorial. These were pasted to the page with rubber cement. It even had a couple of pieces of artwork drawn by a friend who I played Stellar Conquest with. It contained a wide variety of material for D&D and boardgames. The first issue was 30 half-legal-sized pages. It was finally ready to print in the Spring of 1978, so Volume 1, Number 1 of The Grimoire had a publication date of Spring 1978.

Engines of war grimoire manual#

As it would have to be reproduced by photocopy - and photocopies were very expensive in San Antonio at the time - it was typed on legal size paper which was cut in half so two pages could be printed for the price of one legal-sized photocopy.Įach page was hand-typed on a manual typewriter. In late 1977, I decided to produce my own gaming fanzine, The Grimoire: A Magazine of Science Fiction and Fantasy Gaming. Here is a description of this issue from the blog:Īfter a lot of searching, I found my master copy of The Grimoire #1.

Engines of war grimoire pdf#

A PDF copy of the first issue is available for a donation to the RetroRoleplaying Cancer Fund (which helps pay the huge bills from my wife’s oral cancer - we had no medical insurance*). The Grimoire was a very low print run fanzine I edited and published in 19.










Engines of war grimoire